Unidad de descongelamiento de la unidad en el script

using UnityEngine;

public class FreezePosition : MonoBehaviour
{
    public GameObject TheThingToFreeze;
  	
    public void	Start()
    {
    	TheThingToFreeze.GetComponent<Rigidbody>().constraints = RigidbodyConstraints.None;  
    }
    
}    
Talented Turkey