Recarga la unidad de la escena
using UnityEngine.SceneManagement;
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
Yawning Yak
using UnityEngine.SceneManagement;
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
using UnityEngine.SceneManagement;
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
using UnityEngine.SceneManagement;
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);