auto en programación Python
import mouse
inportance = mouse.record("right")
mouse.play(inportance)
Programmer of empires
import mouse
inportance = mouse.record("right")
mouse.play(inportance)
class Car:
def __init__(self, year, make, speed):
self.__year_model = year
self.__make = make
self.__speed = 0
def set_year_model(self, year):
self.__year_model = year
def set_make(self, make):
self.__make = make
def set_speed(self, speed):
self.__speed = 0
def get_year_model(self):
return self.__year_model
def get_make(self):
return self.__make
def get_speed(self):
return self.__speed
#methods
def accelerate(self):
self.__speed +=5
def brake(self):
self.__speed -=5
def get_speed(self):
return self.__speed
def main():
year = input('Enter the car year: ')
make = input('Enter the car make: ')
speed = 0
mycar = Car(year, make, speed)
#Accelerate 5 times
mycar.accelerate()
print('The current speed is: ', mycar.get_speed())
mycar.accelerate()
print('The current speed is: ', mycar.get_speed())
mycar.accelerate()
print('The current speed is: ', mycar.get_speed())
mycar.accelerate()
print('The current speed is: ', mycar.get_speed())
mycar.accelerate()
print('The current speed is: ', mycar.get_speed())
#Brake 5 times
mycar.brake()
print('The current speed after brake is: ', mycar.get_speed())
mycar.brake()
print('The current speed after brake is: ', mycar.get_speed())
mycar.brake()
print('The current speed after brake is: ', mycar.get_speed())
mycar.brake()
print('The current speed after brake is: ', mycar.get_speed())
mycar.brake()
print('The current speed after brake is: ', mycar.get_speed())
#Call the main function
main()