GUI de Python
import tkinter as tk
#Importing the main module
window = tk.Tk()
window.mainloop()
Outstanding Ox
import tkinter as tk
#Importing the main module
window = tk.Tk()
window.mainloop()
'''
Different modules exists, from the simpliest to the most complete.
By order I would (subjectively) recommand
- Tkinter | simple, allows to do small board games. Quite good
| to begin with GUIs
- pysimplegui | a little bit more complete, allows to manipulate more
| easily events, objects and layout
- PyQt5 | One the most complete. Using the Qt technology, this allows
| to build complex and conventionnal GUI. Quite hard to master
| requires to be at ease with classes, layouts and events
'''
from tkinter import *
root = Tk()
myLabel = Label(root, text = "Any text")
myLabel.pack()
root.mainloop()
import pygame
pygame.init()
W, H = 900, 500
WIN = pygame.display.set_mode((W, H))
run = True
while run:
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
pygame.quit()