RoBlox Studio Rain
while true do --infinite loop until it broken (forced to stop)
local z = math.random(-255,255)
local y = 100
local x = math.random(-255,255)
wait(0.003) --so the game doesnt crash
local newpart = Instance.new("Part",game.Workspace.rain) --making rain, setting its location and properties
newpart.Name = "i am part"
newpart.Anchored = false
newpart.Position = Vector3.new(x, y, z)
newpart.Size =Vector3.new(1,2,1)
newpart.Transparency = 0.5
newpart.Color = Color3.new(0, 0.713725, 0.713725)
newpart.Material = Enum.Material.SmoothPlastic
newpart.CanCollide = false
end
Distinct Dotterel