Javascript para muñecos
//Define constants (immutable)
const string = "bar"; //Block scope
const int = 1;
const float = 0.2;
const obj = {
fieldName: "value",
nestedField: {
someArray: [
{
name: "user1",
age: 23
},
{
name: "user2",
age: 48
}
]
}
};
const array = [1, 2, 3, 4, "foo", "bar", {foo: "bar"}];
//Define variables (mutable) can also be used with all sorts of datatypes
let bar = "baz"; //Block scope
var baz = "lorem"; //Function scope
//Access objects
const firstName = obj.nestedField.someArray[0].name;
const firstAge = obj["nestedField"]["someArray"][0]["name"];
// using destructuring
const { firstName, firstAge} = obj.nestedField.someArray[0];
//Define functions
function myFunc(a, b) {
return a + b;
}
// Arrow-Functions (ES-6)
const otherFunc = (a, b) => {
return a + b;
}
//If-Else-Statements
const active = true;
if (active) {
console.log("Im active, yay!"); // console.log() prints to the console
}else if (active === undefined) {
console.log("Seems like i dont know...");
}
else {
console.log("Im not active!");
}
// also possible without curly braces (not recommended):
if (active) console.log("Im active, yay!")
else console.log("Im not active!");
//Ternary Operator (very useful)
console.log(active ? "Im active, yay!": "Im not active!");
//Array prototype methods (some are kinda complicated, so just google them)
const myArr = [1, 2, 3, 4];
let result = 0;
myArr.forEach((myNumber) => { //Loops through every item in the list, while passing each individual number as 'myNumber'
result += myNumber;
});
//returns 15
//Destructuring objects (ES-6)
const {name, age} = {name: "foo", age: 34};
//console.log(name) -> foo
//console.log(age) -> 34
//Spread Operator (ES-6)
const myArr = [1, 2, 3]
const calculate = (a, b, c) => {
return a + b + c;
}
calculate([...myArr]) // --> 6
//can also be used to extend arrays or objects!
let myArr = [1, 2]
myArr = [...myArr, 3] // --> [1, 2, 3]
//and more... (but i kinda run out of time for now)
Q_Q