tabla de picadillo
//The hash table is famous for it's constant time complexity
package main
import (
"fmt"
)
const aSize = 5
//The structure of the hash table is an array
type HashTable struct {
array [aSize]*Bucket
}
//The bucket is the linked list appeded to the hash table
type Bucket struct {
head *BucketNode
}
//The keys will be stored in the bucket and will be a bucket node
type BucketNode struct {
key string
next *BucketNode
}
//The insert function for the hash table (array)
func (h *HashTable) Insert(key string) {
index := hash(key)
h.array[index].InsertBucket(key)
}
//The search function for the hash table (array)
func (h *HashTable) Search(key string) bool{
index := hash(key)
return h.array[index].SearchBucket(key)
}
//The delete function for the hash table (array)
func (h *HashTable) Delete(key string) {
index := hash(key)
h.array[index].DeleteBucket(key)
}
//These three functions edit the bucket
//The insert function for the bucket(linked keys)
func (b *Bucket)InsertBucket(k string) {
if !b.SearchBucket(k){
newNode := &BucketNode{key:k}
newNode.next = b.head
b.head = newNode
}else {
fmt.Println(k, "already exist")
}
}
//The search function for the bucket (linked keys)
func (b *Bucket)SearchBucket(k string) bool {
cNode := b.head
for cNode != nil {
if cNode.key == k {
return true
}
cNode = cNode.next
}
return false
}
//The delete function for the bucket (linked keys)
func (b *Bucket)DeleteBucket(k string) {
if b.head.key == k{
b.head = b.head.next
return
}
pNode := b.head
for pNode != nil{
if pNode.next.key == k{
pNode.next =pNode.next.next
}
pNode = pNode.next
}
}
//This function turns the string to ascii int and divided by the size
//of the array to get it's index
func hash(key string) int {
r := 0
for _, v := range key {
r+=int(v)
}
return r % aSize
}
//This function creates a hash table
func Create() *HashTable {
r := &HashTable{}
for i := range r.array {
r.array[i] = &Bucket{}
}
return r
}
func main() {
myHashTable := Create()//Creating a hash table
keys := []string{
"mike",
"sam",
"ben",
"ham",
"jake",
}
for _, v := range keys {//Inserting keys to the hash table
myHashTable.Insert(v)
}
fmt.Println(myHashTable.Search("mike"))//Searching for mike
myHashTable.Delete("mike")//Deleting mike
fmt.Println(myHashTable.Search("mike"))//Searching again for mike
}
gocrazygh